• Assassin's Creed III

    List Price: $59.99
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    Have you played Assassin's Creed II? If you had played before then this game of Assassin's Creed III will keep you entertained with your friends online. It will be one of the best game you ever played online and you should not be missing out!

    Ignite The American Revolution

    The American Colonies, 1775. It's a time of civil unrest and political upheaval in the Americas. As a Native American assassin fights to protect his land and his people, he will ignite the flames of a young nation's revolution.

    Assassin's Creed III takes you back to the American Revolutionary War, but not the one you've read about in history books.

    What can you find with this video game? Here are some of the features for those who have not played before in Assassin's Creed II.


    - As a Native American assassin, eliminate your enemies with guns, bows, tomahawks, and more!

    - From bustling city streets to the chaotic battlefields, play a critical role in the most legendary events of the American Revolution including the Battle of Bunker Hill and Great Fire of New York.

    - Experience the truth behind the most gruesome war in history: the American Revolution.

    - Introducing the Anvil Next game engine, the stunning new technology that will revolutionize gaming with powerful graphics, lifelike animations, immersive combat, and advanced physics.

    Here is one of the reviews made by Brian Long

    Assassins Creed 3 manages to live up to the hype of its runup, provided you are willing to overlook a bit too much cutscening, way too labyrinthian tutorials, and a large portion of graphical glitches. While I applaud the attempt of Ubi to push the envelope, their flagship title probably isn't where they want to do the first breakout of the "new and improved" Anvil engine.

    Graphics (5-10/10): Graphics of the environments are simply stunning. Water flows like water on the sea, clouds and landscapes are pristine and crsip, and fog flows naturally and blocks just the right amount of vision. Trees and buildings feel natural and organic, and nothing is left feeling out of place.

    People graphics are... very unsettling. The eyes especially always look like polished stones because of a persistent reflective effect. Clothes and weapons go through objects and people rag doll way too much when killed. Stutters from officers are the worst, with partolling officials getting trapped on railings, shimmying like they are doing the ants in the pants dance, or sinking into the floor but somehow spinning like tops to stare directly at you.

    The cutscenes are fantastic, but its almost that they're too detailed. The new engine is great, but leaving it at 60% of capability would've removed a large portion of the problems but still allowed for improvements.

    Audio (7/10): Audio continues to be top notch. However, while it was great that they got a dozen Mohawk to voice characters, after ten minutes, it was unnecessary in the extreme.

    Gameplay (8/10): Improvements abound here, but for one place: the 6 hour "tutorial." Did you know you can choke out a guard instead of kill them if you are empty handed? I didn't, and the game never told you, or that you had a horse summoning whistle, and left you plodding throuh 4-foot deep snow.

    AC1's tutorial was seven minutes, all in the Animus. Having one mission explain one new command at a time was a ghastly experience, and it still didn't cover everything that was critical.

    The naval portion has to be seen to be believed. I could play a whole game like that and be content. Between bording actions and cannon warfare, its like watching a naval war movie.

    New side missions are well placed and a nice addition rather than being a crucial waste of time, ala Codex pages. They help and they're useful, but the game won't screech to a halt so you can go collect them all.

    Story (10/10): If you see some of the twists coming, you are probably psychic. Not much more can be said without spoilers.

    Overall (8/10): Packaging and unbelievable glitches are the only spots where this game stutters. Suspension of disbelief is great, but when you ride on a horse with a musket sticking through it, it's kind of like being on a plane during takeoff that sucks in a flock of ducks. They're all small things, but you can't ignore how much bumpier the ride suddenly becomes. A few patches and this'll quickly crawl up to 9-10 range. By the time they make the War of 1812 installment for Connor, they'll have the system nailed down

    Time to get yourself entertained with Assassin's Creed III today!

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